Adventure Havens: Library Lore (d20)
The wizard decides to go to the nearest library to research a new spell¸ then asks you if there is anyone he can talk to. The bard wants to impress the local noble¸ and asks the librarian for information about the family. The party wants to see if there are any ruins in the vicinity¸ and decides to look for some old history books. You can handle these situations with a simple roll of the dice¸ or you can unlock access to dozens of unique side quests and adventures!
Adventure Havens: Library Lore is the second installment in this series designed to give GMs dozens of new NPCs and locations to add a new level of depth to any fantasy campaign. And if you think libraries are dull places full of whispering and dusty books¸ you're very wrong!
Each library includes basic information on number of books¸ major library topics¸ hours of operation¸ and more. Plus find dozens of NPCs with their own agendas¸ mini-quests¸ and story seeds.
Writer Mark Charke opens the doors to one dozen generic libraries that are anything but generic. Discover the otherworldly secrets of the Echo Library. Grab a cup of coffee and a quest at the Corner Store. Help the patrons at Gadget Hall research mechanical flight. And much more.
This Product includes:
*Full color¸ bookmarked PDF
*A printer-friendly grayscale version of the PDF
*Appendices 3-5¸ which sort all the NPCs by name¸ race¸ and Challenge Rating¸ in a separate Word file for quick reference.