Blood Runs Cold (d20)
Blood Runs Cold is a bloody cool D20 system adventure for four to six characters of 10th-12th level. The setting for the module is in and around the generic town of Rivenwater. A good Referee can easily adapt it to any setting or plunk Rivenwater into an area in their campaign. Blood Runs Cold is a classic adventure featuring five new monsters¸ players handouts¸ a battlemap and gorgeous maps.
"Many generations ago the land that is now the Blackened Fen was actually the thriving and warlike city-state of Shyyth. Populated by a race of evil humans knows as Annelids¸ Shyyth was a religious center of dark renown where the Annelids held sacrifice to their vile god Hirudinea. The Annelids worshipped the Drinker of Life¸ Lord of Slime and Leeches. They tattooed their bodies in leech-like patterns of mud brown and deep ochre and drank the blood of their enemies. As penance their priests would attach leeches to the exposed parts of their bodies¸ always feeding their essence to the Drinker in return for His granted powers."
This adventure is penned by Chad MacPhee and Greg Oppedisano¸ authors of "The Jackal's Redemption" appeared on Dungeon™ #95.
Many generations ago the land that is now the Blackened Fen was actually the thriving and warlike city-state of Shyyth. Populated by a race of evil humans knows as Annelids¸ Shyyth was a religious center of dark renown where the Annelids held sacrifice to their vile god Hirudinea. The Annelids worshipped the Drinker of Life¸ Lord of Slime and Leeches. They tattooed their bodies in leech-like patterns of mud brown and deep ochre and drank the blood of their enemies. As penance their priests would attach leeches to the exposed parts of their bodies¸ always feeding their essence to the Drinker in return for His granted powers.