DCC 24: Legend of the Ripper (d20)
The city is gripped in fear! The Ripper has returned after a 125-year absence and is once again carving a trail of blood through the slums of Millers Court. Also returned is the ghost of Mari Kell¸ his last victim from more than a century ago¸ and she haunts the streets where she was killed. The city watch is at a loss to solve this supernatural mystery¸ much less apprehend the Ripper himself. All the clues point back to the hovel where Mari Kell was slain long ago. If the heroes are brave enough to enter¸ will they find the Ripper himself there?
The Stormbringer saga continues in this new adventure designed to be used on its own or with DCC #21. An evil storm giantess has built a massive seafaring juggernaut with plans to conquer the coastal regions. But therešs more to the story: this juggernaut is ALIVE! Can the heroes put down this evil giant and her terrible plans?
An Adventure for Character Levels 1-3
Remember the good old days¸ when adventures were underground¸ NPCs were there to be killed¸ and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches¸ weird campaign settings¸ or NPCs who aren't meant to be killed. Each adventure is 100% good¸ solid dungeon crawl¸ with the monsters you know¸ the traps you fear¸ and the secret doors you know are there somewhere.
The city is gripped in fear! The Ripper has returned after a 125-year absence and is once again carving a trail of blood through the slums of Millers Court. Also returned is the ghost of Mari Kell¸ his last victim from more than a century ago¸ and she haunts the streets where she was killed. The city watch is at a loss to solve this supernatural mystery¸ much less apprehend the Ripper himself. All the clues point back to the hovel where Mari Kell was slain long ago. If the heroes are brave enough to enter¸ will they find the Ripper himself there?
If you enjoy this adventure¸ look for the rest of the Dungeon Crawl Classics series!
Features:
- A classic plot -- with a fantastic twist
- An urban dungeon crawl that begins in a city and ends in lost caves under the sewers.
- All-new Jeff Dee cover art
- Written by ENnie-nominated author Andrew Hind (writer of Dungeon Crawl Classics #5: Aerie of the Crow God )
- World-neutral location designed to be dropped into the seedy underside of any city in your campaign
Writer: Andrew Hind
Cover Artist: Jeff Dee
Cartographer: Jeremy Simmons
GMG5023