Ghoul Island 3 (d20)
The time has come to press their advantage and drive the foul cult of Ghatanothoa from
idyllic Farzeen. In act 3¸ Clean Up Crew¸ the adventurers do just that and in their
investigations learn that their fight has just begun.
Gaining entrance to the hastily constructed citadel proves to be a near insurmountable
challenge¸ and the adventurers turn to the lava tubes riddling Farzeen for an answer.
The subterranean path has its own host of challenges¸ but they fight through¸ learning
more of the island's true history in the process. When faced with the power of
Ghatanothoa they experience their first taste of bitter defeat at the hands of its
mummifying gaze. Fortuitously¸ a previously unknown ally provides the opportunity to
escape¸ and they are able to warn their allies that the battle is far from over.