Lost Ruins (d20)
Welcome to Legendary Adventures. This series is intended to be an accessible and versatile resource for gamemasters on a budget and with limited preparation time¸ or those simply looking for inspiration and new ideas. Available for less than a plain cheese pizza¸ each Legendary Adventure is compatible with the OGL 5e ruleset and offers gamemasters a captivating adventuring hub suitable for low-level parties¸ a collection of varied¸ original quests/adventuring materials which complement the setting perfectly¸ and appendices presenting new non-player characters¸ monsters¸ and rules options to further develop the unique theme of the locale.
In Legendary Adventures - Lost Ruins¸ we introduce the academic and scholarly Selbrickshire Initiative. This world-renowned historical society seeks to preserve the legacy of the past through the exploration of ancient¸ forgotten sites¸ the reclamation and cataloguing of lost treasures¸ and answering questions about the societies¸ civilisations¸ and events of yesteryear that have long plagued modern thinkers.
The organisation has recently uncovered the location of a religious site of tremendous historical significance that was once a centre of worship for a powerful¸ occult sect of the ancient Quotekhi people. An expedition to the ruins was quickly mounted¸ however when the adventurers aiding the Selbrickshire team of scholars and historians vanish without warning¸ the archaeologists have a difficult choice to make; to abandon their efforts altogether or to recruit fresh meat to discover what terrible secrets the sleeping ruins harbour.
Legendary Adventures: Lost Ruins features:
- Lore. Introductions to the Vind'l Svar region¸ Mexacotzin Ruins¸ and Selbrickshire faction; as well as an exposé on two prominent Quotekhi deities¸ the goddess Elochtaca & her slippery brother Ixcazoh.
- Alphabet. A section on the alphabet/script of the ancient Quotekhi people which could easily be lifted and used elsewhere or in homebrew campaigns.
- Appendices. Statistical information for several new adversaries¸ including the howler monkey and howler weremonkey. New player option for the "Academic Graduate"¸ an expansive¸ versatile new character background that could match most character concepts. And another new player option¸ the "Howler Weremonkey"¸ a lycanthropic affliction that causes its sufferer unusual symptoms; a misfit amongst even other lycanthropes.
- Adventuring Materials. Many exciting new quests aiding the Selbrickshire Initiative¸ including an arrival quest that tasks the players with rafting to the ruin by traversing an unpredictable waterway¸ using cryptology to help decipher the Quotekhi language¸ exploring two giant sleeping ziggurats long undisturbed¸ competing with kenku treasure hunters for the best loot¸ and a lot more besides.
Legendary Adventures: Lost Ruins is ;also available in physical print as part of a compendium that collates the three other Volume 1¸ ;Legendary Adventures (Eastern Highlands¸ Arctic Tundra¸ & Buried Alive).