Modern Dungeon (5) (d20)
Modern Dungeon5 is a source book for playing the 5th edition of the world's best known fantasy role-playing game in a modern setting.
There's 5 new classes¸ designed for modern-era and/or sci-fi settings.
- The Augment: Enhanced by science to attain physical perfection¸ how do they use their near-superhuman physique? Methodologies: Chemical Cowboy¸ Geneticist¸ and Jekyll.
- The Charmer: Using their personality and appeal to manipulate others¸ do they serve a cause or just themselves? Archetypes: Commander¸ Entertainer¸ Grimace¸ and Undercover Agent.
- The Expert: Specializing in one thing to become the best in the world¸ what area do they master? Specialties: Debunker¸ Hacker¸ Medic¸ Occult Scholar¸ and Saboteur.
- The Gadgeteer: Creating powerful but unstable prototypes¸ how will their inventions change the world? Archetypes: Inventor¸ Operator¸ and Cyborg.
- The Trickster: Confounding and befuddling opponents¸ are they highly skilled or just really lucky? Archetypes: Everyman¸ Harlequin¸ and Tychemancer.
There are also modern-era archetypes for each of the existing classes -- along with updates to their starting equipment and tool proficiencies to keep them current.
To flesh out your character¸ there's also 25 new backgrounds you can choose from¸ allowing you to build a character from any walk of life.
Plus rules for car chases¸ hacking¸ and a bunch of other stuff that medieval characters could never dream of.