SC5 Wayward Travellers (d20)
WAYWARD TRAVELLERS
A selection of fantasy adventure for player characters of levels 1 to 4
Compatible with OSRIC and other First Edition Retro-clones
A THRILLING CAMPAIGN AWAITS YOU IN THE WORLD OF TERRANS!
A traveler from distant lands brings new gods to Dùn Loachas and unites the local humanoids.
As the tribes prepare for war¸ you are the only ones who can stop this madman¸ if you dare.
Having saved Dùn Loachas¸ your help is needed in the seaside town of Taigh-Solais an Iar.
Krampus and his evil minions have stolen their children and it's up to you to save them!
Hello and welcome¸ adventurers and Game Masters!
This supplement contains four complete modules to challenge your wayward travellers ! Your players will face a variety of challenges¸ requiring several different skill sets. There are battles for sure¸ but your players must also use their wits¸ and they will need to be blessed with a good bit of luck too¸ if they hope to survive!
The compilation before you¸ the final one to feature my "SO-series" of one-shot adventures¸ is different than all of my prior compendiums in that it contains four adventures which may be run as a single campaign. Played together these modules will take your players from neophyte¸ first level adventurers all the way to stalwart¸ level four heroes.
Three of the four adventures in this book compromise a 3 part story arc (the Caverns of Calamity) which takes place in the southern foothills of the nation of Dùn Bhriste. In these three adventure your players will be employed by the Gnomish Advanced Research Institute (G.A.R.I. for short)¸ an inventor's organization. Your players will be tasked with the search and recovery of rare botanical specimens from the other side of the known world; as well as the rescue of the members of the gnomish expeditionary force that went to the caverns and never returned!
Your players will face a variety of challenges¸ requiring several different skill sets. There are battles for sure¸ but your players must also use their wits¸ and they will need to be blessed with a good bit of luck too¸ if they hope to survive! The four adventures are as follows:
- In the first of the three Caverns of Calamity adventures (Kobold's Fury)¸ the players will explore a set of natural caverns guarded by a pack of bloodthirsty kobolds. They murdered one gnome researchers and have another held captive. They are also tasked with nurturing and guarding the rare "rubber plant" of their leader¸ Mulder Frux.
- In the second adventure (Goblin's Rage) the players will invade a complex full of more powerful humanoids: goblins and bugbears. These fearsome foes occupy a set of caverns and the remains of an ancient cult shrine which lay further up the cliffside from the kobold den. There the players will discover the Devil's Tooth mushrooms they are seeking¸ along with two more G.A.R.I. researches being held captive by the goblins. The players must free these gnomes if they can.
- In the finale adventure of Caverns of Calamity (Orc's Wrath) the players will take the battle to the Chaotic leader Mulden Frux by assaulting the orc caverns where he dwells. The orcs have sequestered themselves in another¸ even older ancient shrine further up the hillside from the other dens. The players will have to storm Frux's power base¸ rescue the two imprisoned G.A.R.I. expedition leaders¸ and defeat Frux and his allies to put an end to this threat to the kingdom of Dun Bhriste and earn themselves the title of heroes!
- In the last of the four adventure (