The Beasts of Kraggoth Manor (d20)
b>THE BEASTS of KRAGGOTH MANOR™
An adventure in Hyperborea designed for from four to six characters of 4th through 6th level
Your party have travelled northeast from the great city of Khromarium¸ through the unforgiving expanse known as the Lug Wasteland. You undoubtedly seek greater riches in the north: ruined tombs secreting ancient artefacts¸ deep caves filled with long-lost Atlantean technology¸ or strange villages built atop sacred Hyperborean burial grounds that brim with pre-Green Death treasures. Finally¸ after having emerged from the treacherous bogs¸ you set up camp on a craggy outcropping that provides dry land and a modicum of protection from the crawling unknowns. Straightaway your attention is drawn by a nearby light source¸ a fire not more than a hundred yards away. Through the cacophony of croaking frogs¸ buzzing insects¸ and hissing slimy things¸ a shriek of pain knifes through the air.
The Beasts of Kraggoth Manor™ takes players into an action-packed realm of adventure: the mythical world of Hyperborea¸ a sword-and-sorcery campaign setting inspired by the fantastic fiction of Robert E. Howard¸ H.P. Lovecraft¸ Clark Ashton Smith¸ and others. This adventure is designed for Astonishing Swordsmen & Sorcerers of Hyperborea™ (AS&SH™)¸ a role-playing game descended from the original 1974 fantasy wargame and miniatures campaign rules as conceived by E. Gary Gygax and Dave Arneson. Therefore¸ AS&SH is compatible with most traditional fantasy role-playing games (c. 1974-1999) and their modern simulacra¸ such as OSRIC™ and Swords & Wizardry™.