The Fire-Blooded People: A Drag-and-Drop Culture and Region Sourcebook (d20)
The Fire-Blooded People is a 5e-compatible sourcebook with all the information that you need to drag and drop a new region and its inhabitants into your campaign setting. The Bodhayeen Peninsula is one of the world's most inhospitable regions¸ a place of blistering cold and shrieking winds. This place was ruled by exiled fire giants long ago¸ but now all they have left behind are ruins and a mixed-blood people whose veins run just hot enough to keep them from freezing. Come to the Bodhayeen Peninsula¸ adventurer¸ and explore the abandoned forges of necromancer-smiths¸ hunt the many-limbed heat-thief and its undead servitors¸ or make friends with a domesticated polar bear.
The Bodhayeen Peninsula maintains thematic consistency and is simple enough to be digested by someone who has not studied anthropology¸ but rich enough to be the setting for multiple adventures. It has information:
- On Culture: What the Peninsula's inhabitants eat and how they get their food¸ their religious beliefs and superstitions¸ what they find to be virtuous and praiseworthy¸ how they organize themselves as a society¸ what they make and trade¸ and more.
- On the Peninsula: How cold and dark it gets in winter and how long the summers last¸ why tornadoes are a very real danger¸ what kind of creatures live and die in this cold and windy place¸ and¸ of course¸ the region's ancient history.
- For Players: Rules for playing as one of the fire giant-blooded¸ new weapons and materials like meteoric iron¸ three magic items like the Kinkiller Stiletto¸ three feats like Giant Killer¸ and a brief vocabulary list for making new names for people and places.
- For DMs: Adventure seeds¸ how the natives can be expected to interact with your players in both peaceful and violent situations¸ two diseases¸ and sensory information to let you know What It's Like to walk through the taiga shrubland¸ enter a settlement¸ or stand at the frosty sea.
- On Creatures: The giant animated armor (CR 3) and flying greatsword (CR 3)¸ the long-undead aptergangers who might be responsible for the fall of the fire giants (CR 15)¸ domesticated bears (CR 2) and penguins (CR 0)¸ giant zombies (CR 4)¸ the paradoxical heat-thief and its heatless victim-servants (CR 4)¸ and the shadowy¸ thought-reading whisperers (CR 1).