Time Travel Adventures (d20)
So you messed up and killed your entire party.
Wouldn't you like to go back in time to fix things? Thanks to chronomancy¸ now you can!
This campaign setting features two new species; 5 new subclasses; 20 new monsters; and over 70 new chronomancy spells. Also included are rules for including time travel in your campaign¸ paradox¸ and the effects of lifelines and the Temporal Plane.
But be careful! Time travel isn't for the faint of heart¸ and the consequences of messing with time can invoke a paradox that can have unforeseen consequences. Worse¸ several time-traveling species jealously guard the timestream and execute trespassers with extreme prejudice.
Still¸ a chance to fix things may be too good to pass up. So what are you waiting for? Grab your timepiece and that laser pistol you found; your future self will thank you yesterday!