Torn Asunder: Critical Hits (d20)
Torn Asunder pulls no punches; it provides a realistic and effective injury system for d20¸ covering all creatures¸ anatomies¸ and body types. Included as well are rules for natural healing¸ scarification¸ and herbal treatments. Torn Asunder also provides a wide variety of resources allowing characters to take advantage of the new system¸ from quick and precise prestige classes to devastating weapons to powerful and essential magical devices. Don't just beat your opponents into submission¸ tear them limb from limb.
Combat under the d20 System is efficient yet abstract. While the concept of hit points works well when envisioning a tense fight of sweat¸ parrying¸ near misses¸ and fatigue¸ it falls on its knees the minute your character takes a solid and brutal blow to the head. How exactly are you supposed to adjudicate a broken arm¸ a gouged eye¸ a lacerated liver¸ or a crushed spine? Torn Asunder provides a complete and comprehensive system for critical hits in any d20 game. The system is elegant and easy to use¸ it does not do away with hit points¸ or even alter the combat rules¸ it simply provides an optional way to deal with critical hits besides piling on additional damage. Critical hits are real hits - disabling function¸ mangling body parts¸ and leaving real wounds behind. Torn Asunder pulls no punches; it provides a realistic and effective injury system for d20¸ covering all creatures¸ anatomies¸ and body types. Included as well are rules for natural healing¸ scarification¸ and herbal treatments. Torn Asunder also provides a wide variety of resources allowing characters to take advantage of the new system¸ from quick and precise prestige classes to devastating weapons to powerful and essential magical devices. Don't just beat your opponents into submission¸ tear them limb from limb. Compatible with 3.5 Edition rules.