Warlock Grimoire 2 (d20)
Open a Chamber of Hidden Lore!
DARKLY FANTASTIC MATERIAL FOR THE WORLD'S FIRST RPG
Within these dusty pages¸ uncover the secrets of the world-indeed¸ of the branches of the multiverse! Collected here are entire lost volumes of esoteric truths. Only for you¸ the Warlock Grimoire 2!
Dark revelations and wondrous testimonials of dark fantasy monsters and magic¸ locales and lore of Midgard:
- Details on the indefatigable halflings: the winterfolk¸ riverfolk¸ and courtfolk
- Explosive realities of dwarven firearms and airships
- Hidden vaults filled with treasure and danger
- Potent magics and professions from the trenches of wartime
- Magic-slinging NPCs to fill any role¸ ready to go
- An epidemic of automata and a proliferation of clockwork druids
- Ancient and mysterious vril-powered artifacts
- Gothic horrors of the Blood Kingdom¸ vampires and more
- Boss monsters to capstone any adventure
- Even a tour of the Eleven Hells and the infernal crossroads town of Smoke
- Plus 10 subclasses¸ 7 backgrounds¸ 9 feats¸ 29 complete NPCs¸ 2 diseases¸ 24 spells & invocations¸ 96 magic items & equipment¸ 42 monsters¸ and much more!
The Warlock Grimoire 2 presents the content from issues 10‐19 of the Warlock zine and includes an entire issue's worth of new¸ never-before-seen lore and game elements¸ including both the mysteriously desolated Southlands city of Iram and the secrets of Grandmother herself¸ Baba Yaga.
Uncover the truths of dark fantasy for the Midgard campaign setting-or for the worlds of your own creation!