Anthro-Adventures (Campaign Setting) (5e)
In the Seven Realms of Layna¸ dozens of Hybrid races struggle for dominance¸ freedom¸ and happiness. Anthro-Adventures is an Anthropomorphic Fantasy setting where each of the races is based upon an animal and a popular Children's book related to it. The Anthro-Adventures setting is perfect for fans of Anthro-Fantasy¸ as well as new players¸ including children¸ as each race includes qualities from literature that most players will be familiar with before sitting down to play. In the Anthro-Adventures World Guide you will find: 21 brand new and creative Hybrid races¸ with societies developed from Children's Literature¸ and divided into Seven competing realms. Dozens of new racial spells¸ feats¸ and pieces of equipment A History of The Seven Realms and how the Hybrids came to be Pantheons and Gods for each Hybrid race New Languages for each Hybrid race. Current animal-based Hybrid races include: dogs¸ wolves¸ foxes¸ cats¸ lions¸ leopards¸ owls¸ swans¸ raptors¸ guinea-pigs¸ rats¸ mice¸ raccoons¸ rabbits¸ hedgehogs¸ goats¸ cows¸ kangaroos¸ frogs¸ poison dart frogs¸ turtles¸ and otters