Dangers of the wild (5e)
The purpose of this supplement is to have a system that simulates the wilderness and its perils. To use this supplement you need the fifth edition Player's Handbook¸ Dungeon master's Guide¸ Monster manual and Xanathar's Guide to Everything. Dangers of the wild is inspired by the group checks from Ghosts of Saltmarsh. The wilderness should be deadly and players should prepare for the dangers on the road¸ fear the dense forests and dread the deadly heights of the mountains. There are traps¸ wilderness hazards and natural disasters in this supplement that can be used in encounters.