Gritty Houserules for (5e)
Welcome to our "gritty" rules for D&D! In these pages you will find a collection of houserules. Originally they were designed for a grim and gritty D&D campaign set on the world of "Scragos" ¸ a planet abandoned by the gods and slowly overrun by both ocean and desert. It is a deadly place of dwindling resources¸ collapsing civilizations¸ bitter disappointments and ever increasing conflict. I posted some of these rules (mainly the "stress" and "resting" rules) on social media and many people wanted to have the whole collection as a file on the DMGuild. So here goes. Our rules were intended to depict such circumstances: make combat more deadly and unforgiving in regards to healing¸ include heavy elements of horror and survival and do all that with as few rule changes as possible. These homebrew rules are best suited for low to mid level gameplay¸ ideally from levels 3 to 9. Within our rules you will find: Adapted rules for darkvision and low light vision. Rules for taking additional penalties when hitting zero HP More dangerous critical hits The introduction of different "qualities" of long rests Stress - the little brother of exaustion Suggestions for limitations on spell usage Fortune Points¸ a small resource to help player characters overcome the increased danger of a gritty campaign. We are always looking for additional feedback¸ so please let us know what you think!