Prestige Path: Master Spy (5e)
This was created by combining the 3.5e Spymaster and the 4e Master Spy. "I've seen the things you never intended me to see¸ heard whispers meant only for your conspirators. I know you well enough to take you down." - Spy Master Rodrick Some adventurers glory in their reputations-the wider their exploits are known¸ the happier they are. By contrast¸ the master spy prefers to avoid attention. They do their work quietly and in private¸ keeping well away from public scrutiny. To allay suspicions¸ they often maintains a cover identity by pretending to be a member of some other profession. Master spies are rarely popular¸ but so long as nation distrusts nation there will be work for those who can gather information that others wish to keep hidden. Many a ruler who publicly claims to abhor master spies secretly employs a stable of them¸ if only to protect his own secrets from the master spies of other nations. This set of circumstances¸ plus the secrecy inherent in the profession of master spy and its high mortality rate¸ makes it impossible to determine how many master spies are active in a setting at any given time. Prestige Paths are a way to add another layer of flavor onto a character wtihout using class levels. They are somewhere between a class and a background. Class levels are finite in 5e¸ so this allows for a light version of a class without breaking normal progression. Check out my Prestige Path Primer for more information and a sample Prestige Path. UPDATE : I forgot to include the calculation to determin the Save DC for the Exploits. This will be included in the next update. For now¸ here it is: Saving Throws Some exploits require your target to make a saving throw to resist its effects. The saving throw DC is calculated as follows: Exploit Save DC = 8 + your proficiency bonus + your Strength¸ Dexterity¸ or Intelligence modifier (your choice)