The Armorer's Handbook: Equipment Upgrade and Rune Magic System (5e)
The Armorer's Handbook is a complete equipment upgrade ruleset enabling weapons and armor to grow along with your characters in an organic way that feels anchored in your setting. This supplement is a comprehensive modular framework that allows characters to improve their equipment as they see fit by seeking out craftsmen and spending some coin! Chapter 1 covers nonmagical upgrades¸ which approximate the basic +1-3 progression of magic items in the Dungeon Master's Guide. Chapter 2 introduces rune magic as a means to imbue your equipment with magical properties¸ including a fully-realized crafting system for characters wishing to create their own runestones using simple gemstones. The two chapters comprise the following¸ with each option being adjustable¸ ignorable¸ or replacable without impacting the whole: CHAPTER 1: UPGRADING EQUIPMENT A Revised Armor table based on real-world historical armor¸ weight and prices¸ with scalable purchase options and three types of shield¸ each filling a unique role. Armor Upgrade rules including 14 unique upgrades. A minimalist Revised Weapons table ¸ offering four new weapon properties. Weapon Upgrade rules including 13 unique upgrades. 7 types of Special Ammunition with easy crafting rules. 8 of Special Materials with simple modifications to the upgrade rules. Rules for equipment Wear and Repair.