Ultramodern5 (5e)
BE SURE TO CHECK OUT THE NEW REVISED ULTRAMODERN5¸ REDUX¸ WITH DOUBLE THE CONTENT AND IN FULL COLOR
th-Edition
Ultramodern5 is the follow-up of the popular Ultramodern4
The mission of U5 is to present 5th EDITION rules for use in non-fantasy settings. These include pre-modern settings¸ contemporary settings¸ and those that are far flung fantastic and futuristic. U5 presents modern and science fiction rules in a game usually reserved for fantasy. There is no established setting in U5.
It presents classes¸ gear¸ and scenarios that can be inserted into any campaign¸ including the following:
Cyberpunk
Espionage
Modern Warfare
Space Opera
Techno Fantasy
Urban Fantasy
Steampunk
Wild West (with or without aliens)
You may explore the rules in whatever context you wish. Rules are generalized¸ encouraging homebrew settings and the rebranding of elements.
Create a pure science fiction setting¸ or insert these rules into your own fantasy world to offer a unique spin.
THIS SOURCEBOOK INCLUDES:
A revised "ladder" system¸ offering more adjustability with character creation. Modify your class with one of seven ladders.
Revamped rules around being human.
A new lifepath system incorporating backgrounds (with eleven new ones) into an adjustable life history where characters can select every aspect of their character's history¸ from family and friends to past love affairs.
Ten new classes including the infiltrator¸ medic¸ sniper¸ and techie.
Twenty-four archetypes
All new weapons including traditional firearms¸ rocket launchers¸ and laser rifles
New armor including powered combat suits.
Purchase and modify vehicles
Over forty new monsters including giant robots.
Two included adventures-a zombie apocalypse and an alien invasion.