1001 Mystical Magic Names
Here you have 1001 Magic Item Names ready for you to attach a description to them. This is a list of magical item names¸ and what names they are! Have your players memorized every item in the book? Give them a Stone of Time¸ a Mirror of Unmaking¸ or a Haunted Dagger¸ and sit back and enjoy the confusion. Give a special name to a simple item¸ or pick an interesting name to spark your imagination!
1001 Mystical Magic Item Names
The adventurers¸ deep in a dungeon once again¸ have slain a fearsome troll and gained its treasure. Much of the troll hoard consists of random detritus¸ with a scattering of coins that no smarter and sneakier denizen of the dungeon has yet snatched from it¸ but buried under the pile of debris they find a dagger.
GM: The dagger looks fairly ordinary¸ though surprisingly clean considering where you found it.
Party Leader: Clean¸ under that garbage heap? That looks like it might be magical. Kalthras¸ what do you make of it?
Kalthras: I'm almost out of spells by now¸ but I can try a simple detection spell on it.
GM: It's definitely magical¸ though not strongly; it should give a small bonus to combat skill.
Party Leader: Sounds like an ordinary +1 dagger. Well¸ better than nothing.
Jarmak: One of my daggers is stuck in that winged thing that got away. Can I have this one?
Party Leader: Anyone else? Kalthras? Okay¸ Jarmak¸ it's yours. Don't lose this one.
(the next day)
Party Leader: That's the third time today we've fought a ghost-thing¸ whatever they are. Something just isn't right here. What's changed?
Jarmak: Well¸ I lost my lucky dagger.
Kalthras: And got a new one. Now that I've had a night's rest¸ I can do some more magical examinations. Jarmak¸ let me have a look at that dagger.
GM: You don't pick up a lot about it¸ aside from confirming its combat bonus. That¸ and one other thing: The name its last owner¸ the guy the troll ate¸ gave it.
Kalthras: And? What is that?
GM: The Haunted Dagger.
At that point¸ a ghostly apparition begins materializing out of thin air yet again¸ and the group has more things to worry about than the rogue's problematic dagger. Haunted indeed.
Welcome to the "1001 Things" collections
This is a list of magical item names¸ and what names they are! Have your players memorized every magic item¸ or wondrous item¸ or whatever your game system calls them¸ in the book? Do they know instantly what elven boots do¸ and inspect bags carefully to determine whether they're bigger on the inside than the outside? Give them a Stone of Time¸ a Mirror of Unmaking¸ or¸ indeed¸ a Haunted Dagger¸ and sit back and enjoy the confusion.
Here you have 1001 item names ready for you to attach a description to them. You could do something simple¸ such as assigning the name Haunted Dagger to an ordinary +1 dagger and producing a ghostly being to attack the characters every few hours. Or you could pick an interesting name and let it spark your imagination: perhaps the Mirror of Unmaking will cause the closest inanimate object it reflects to decompose into its component parts when the command engraved on the back of the mirror is spoken. There are 998 more names on the list¸ all just waiting to add life and interest to your campaign.
No more "Um¸ it's just a +1 dagger¸ nothing special about it; with 1001 Magic Names to choose from¸ you'll be ready with an instant item name any time you need one.