Adventure Fantasy Game
An original Old School Fantasy game. New School Game Mechanics¸ Old School Adventure Game.
Simple¸ d6-based game mechanics. Characters improve by Plundering¸ completing Accomplishments¸ or by actually trying to do stuff.
No clerics¸ no XPs¸ memorization or other legacy rules¸ no accounting¸ but still compatible with Old School material without conversion.
5MORE Resolution System¸ skills improving with use.
Relaxed multiclassing and character growth.
Two combat systems:
5MAIL: quick and easy
FIGHTMORE: combat as melee challenges¸ armour reduces damage.
Meaningful religions and worship rules. Enough with clerics!
Mana-based system and more than 90 new spells.
Enough with vancian magic!
Campaign creation: Accomplishments¸ Holdings
and MOSTROTRON¸ a monster generator.
Contains also a 15 pages introductory adventure "The Temple Beneath the Harga Volcano"¸ a self-contained sandbox setting. It features cannibals¸ terrorscarabs¸ exploration¸ a marginally active volcano¸ inhospitable locals¸ glaciers¸ a giant or two and heads on sticks.
And Squid Templars of Cthulhu.
Plays quick and easy¸ like it should.