Echoes From Fomalhaut 6: The Gallery of Rising Tombs
A 48-page fanzine featuring adventures and GM-friendly campaign materials for Advanced old-school RPG rules¸ with cover art by Stefan Poag¸ and illustrations by Denis McCarthy¸ Stefan Poag¸ and the Dead Victorians. This issue contains...
- The Wandering Glade: A wilderness module for (mostly) 4th to 6th level characters¸ describing an enchanted forest that may be found in different corners of the land¸ and hides lost treasures and the mysteries of bygone eras. For some¸ the challenge is getting in… and for some¸ it is getting out in one piece! 26+13 keyed locations.
- The City of Vultures: Visit the decaying metropolis of the City of Vultures¸ domain of the great Mirvander Khan¸ where every street conceals a lure for the unwary¸ and where fabulous wealth and grinding poverty exist side by side! This primer introduces the City and its subjugated rivals¸ its coterie of gods and mystery cults¸ its peculiar customs¸ and the conspiracies which lurk behind the façade of its crumbling buildings.
- The Gallery of Rising Tombs: An article presenting one of the four great Underworld complexes beneath the City of Vultures. Three entrance levels and numerous sub-levels combine for dungeoneering over 81 keyed areas; from a seedy caravanserai to the under-temple of the rat god¸ the domain of a damned warrior yearning for his lost love¸ and more! Characters level 4 to 6 (but sufficiently open-ended to accommodate greater power differences).
- The Armoury: A storehouse of 30 enchanted weapons. Confound your foes with The Sword of Barriers¸ master the treacherous Axe of Many Runes¸ or take up the choice of champions¸ mighty Frogbringer!
- Also: maps of the City of Vultures¸ as well as the arid lands of Thasan!
This electronic edition is provided free of charge to people who have purchased the print issue.