GM1a Game Master's Screen
The most comprehensive GM screen resource ever created for classic (BX) editions of the original RPG and comparable retro-clones. Includes:
- Five art panels (including cover) featuring artwork by the legendary artist Arthur Rackham
- Seven GM screen content pages with all the pertinent information any Classic (BX/LL) GM needs to run their game.
- 8 Master Character Sheets (1 Generic Sheet + 7 Class-specific Sheets): Each of the 7 class-specific character record sheet contains the most pertinent information each player needs (e.g.¸ notes on which types of weapons & armor may be used by the class¸ additional experience earned based on prime requisites¸ and special abilities like clerics' turning and thieves' abilities). In addition to the 7 classic character class sheets (cleric¸ dwarf¸ elf¸ fighter¸ halfling¸ magic-user¸ and thief)¸ an 8th "generic" sheet is usable by any character class.
- Spells Record Sheet: This record sheet is usable by any spellcasting PC¸ and includes places to list each known spell's name¸ range¸ duration¸ and area of effect¸ as well as other pertinent notes.
- Character Record Log: This record sheet provides a place to write the information a GM needs for up to 6 PCs or NPCs¸ including the basics (name¸ class¸ hp¸ level¸ AC¸ etc.) as well as ability scores¸ saving throws¸ equipment/inventory¸ and other notes.
- 8-page Cleric Spell Handout: The cover of this digest-sized piece notes spells gained by level¸ and the inside includes all the key information (e.g.¸ range¸ duration¸ spell notes¸ etc.) for all the cleric spells contained in the classic red and blue rule books (plus a few additional core spells from other early editions).
- 12-page Magic-user Spell Handout: The cover of this digest-sized piece notes spells gained by level¸ and the inside includes all the key information (e.g.¸ range¸ duration¸ spell notes¸ etc.) for all the magic-user spells contained in the classic red and blue rule books (plus a few additional core spells from other early editions).