Goblins of the Faerie Wood (CE-8)
Introduction
Any role-playing game session can take a left turn at Albuquerque¸ leaving the poor Game Master wondering what to do next. This is even more true for the dedicated Dungeon Crawl Classics judge¸ who discovers that patron quests¸ divine disapproval¸ and the requests of gods to pay back divine favor can make the game take incredible new turns with the roll of a few dice.
Add to this the advice urging players to "Quest For It" when they want something unusual for their characters¸ and you have a potent stew for gaming¸ but also a situation in which the judge may want strong DCC elements with a minimum of preparation required.
The Campaign Element (CE) series attempts to address these specific areas. Now¸ when your wizard is looking for a spell¸ your cleric is sent on a mission from her deity¸ or your thief simply wants to find a location where stealth and a cunning mind are paramount¸ you will have an answer at your fingertips. Weave these campaign elements into your world¸ mesh them into other modules and areas of your own creation¸ and watch the "Appendix N" vibe of your games grow.
In addition¸ for various reasons sometimes only a few players were available for a night's gaming. Each Campaign Element is short enough to be played through by most groups in only a single session. That doesn't mean that the value of the area is limited to a single session - each adventure includes notes on "squeezing it dry"…effectively getting the maximum re-use from your investment.
Dare You Enter the Enchanted Wood of the Goblins?
"…Backwards up the mossy glen/ Turn'd and troop'd the goblin men¸/
With their shrill repeated cry¸ /"Come buy¸ come buy."
-Christina Rossetti "Goblin Market"
Lo¸ the enchanted forest wherein lives the goblins and faeries beckons… will you heed the call? Now you can¸ with Purple Duck Games' Campaign Elements 8: Goblins of the Faerie Wood for Dungeon Crawl Classics! Whether "questing for it"¸ seeking enigmatic items like the weird of Sorthal¸ or just stumbling into a thin wall between The Lands We Know and the World of Faerie¸ entering the Faerie Wood of the Goblins will be a memorable experience. Your DCC players can meet King Ifhane of the Red Hoods¸ roam the Goblin Field and sample its wares¸ ask dangerous questions of the Gray Ones¸ or seek the advice of the Ogre Sorcerer… al at their peril!
CE 8: Goblins of the Faerie Wood is suitable for a 0-level funnel for goblin characters- using an exciting appendix for creating goblin adventurers who can be stealthy warriors or tricksome witch doctors¸ adding a new exciting option for your DCC gaming. With six detailed encounter areas¸ lots of interesting twists and turns¸ get your copy of CE 8: Goblins of the Faerie Wood from the goblinoid good-guys at Purple Duck Games- where our games are what you want!
nment for DCC games of all levels.